Instant Armory
Patch Notes
Want to know more about what was changed in the most recent version of Instant Armory? Scroll down to see updates, known bugs, fixed bugs, and new content.
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1.17
Weapon enchantments have been added! Now you can wreathe your implements in flame, frost, lightning, or arcane energies of any colour.
1.16
ANDROID - LIVE (5/31)
iOS - LIVE (6/9)
STEAM - LIVE (5/31)
Content update.
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Instant Armory is now live on
STEAM for PC!
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Six new gauntlet designs were added.
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Scroll wheel now works on 'all parts' page on PC.
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Item name can now go to two lines on item card.
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Replaced 'back' buttons with 'done' buttons on a few pages. 'Back' is still located on pages that can be navigated away from by hitting another button. 'Done' is on pages where that is the only exit and you have autosaved your changes, such as the dicesets page and the stats/description page.
The new/import item buttons now work correctly when your inventory is empty.
When choosing an item type that does not yet exist, then loading an item, the random button should no longer be grayed out.
1.15
Large feature and content update. Implemented feature suggestions, bug reports, and content requests mostly from Reddit subreddit r/dnd. (Thank you!)
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Polling page added! Go
vote now!!
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Overall performance should be enhanced. If you do not see an improvement or if it has gotten worse, please reach out to
us@trapstreetstudios.com.
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Color slider performance specifically should be improved.
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You can now flip items horizontally. To do it, tap the fourth button under the dice sets button on the right.
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There are now up and down arrows on dice sets to indicate you can change values.
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You can now change the order of dice sets by tapping on the "Reorder" button on the right of each set.
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There is now an option in the settings to remove page transition animations.
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Default dice sets are now automatically applied to new items. No more blank stats on item cards.
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Daggers and smallswords have a new icon to help differentiate them from longswords and greatswords.
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You can now cycle through the in-app patch notes pages to see all the cool stuff we did in the past.
HOTFIX: Remove Logo option now removes logo from vertical equipment card.
The part choosing menu should now scroll correctly.
Moved description and stats up on the description and stats page. Soft keyboards that previously covered the stats should no longer do so, or at least much less.
Tapping on a purchased DLC item would sometimes prompt you to purchase it again. This is corrected.
Remove Logo Feature does not remove logo from vertical Equipment Card.
When no items in your inventory, the new/import panel has a green background and is inoperable.
When choosing an item type that does not yet exist, then loading an item, the random button is grayed out.
1.14
Minor bug fixes and feature release.
The new/import buttons now correctly disappear when you have filled all your save slots.
The close tutorial button works now.
Items should always come in with default dice sets.
Tapping on the dagger blade or handle should now select the corresponing part.
Soft keyboard covers text box on some devices.
Part choosing menu has jankity scroll.
If you tap a DLC after purchasing it, sometimes it prompts you to purchase it again.
1.13
The app now includes gauntlets! Seven new designs wth more to come in the coming weeks!
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A few very minor bugs resolved.
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Performance issue in the inventory screen solved. This will be especially apparent if you had a large inventory.
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Added 'hats' and 'fist weapons' to the coming soon list, which means you can generate random names for these items.
More gauntlets! These will include themes of berserker, samurai, nobility, thieves guild, and dragonscale.
Ocassionally items do not come in with default dice sets.
The new/import buttons do not disappear when you have filled all your save slots.
The close tutorial button doesn't work.
Tapping on the dagger blade or handle selects the opposite part.
1.12
Content and feature update.
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Various longsword and greatswords added.
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Can now download equipment cards in VERTICAL format as well as horizontal.
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Minor performance improvements.
Ocassionally items do not come in with default dice sets.
The new katana handle only has two colors instead of the intended three.
The new katana crossguard's default color is incorrect.
1.11
You can now generate share codes in Instant Armory! This means that you can now share items you make with the people around the table? The big bad drops a wicked mace that the rogue (of course) picks up. Give them the share code and they can load it right up in their app.
Check out the new archive of Instant Armory items
here. You can load any of them into the app and edit them as you see fit.
Some other added improvements include:
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New one-off tutorial page added for dice sets.
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You can now make a new item by tapping an empty save slot in the inventory.
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The change item page now puts active items at the top and coming soon items at the bottom.
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Added a few new options to random name generator.
1.10
Minor features update and bug fixes.
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Default Stats button on Description and Stats page changed to Apply Dice Sets.
PREVIOUS BEHAVIOR: Would set Stats field to item type and then an item's default damage, such as Shortbow. Damage: 1d6.
NEW BEHAVIOR: Now sets Stats field to item type and then the items custom dice sets, such as Shortbow. To Hit: 1d20-2. Damage: 1d6+4. Damage vs Beasts: 1d8+4.
If the dice sets are applied and unchanged, the stats will automatically update when changing the dice sets for an item.
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The choose a part button in the lower right, now displays the items larger.
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Arrows on new item bar have been moved up.
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The dragonclaw and spherical crystal wand head now receives color correctly.
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One of the axes handles was not receiving color properly. This has been corrected.
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Two of the dagger/smallsword handles were switching with one another when swapping between weapon types. This has been corrected. Note: This may impact some existing items.
1.09
Minor content and feature update.
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Rapier designs added. These can be found under Daggers/Smallswords. See new designs below.
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Short swords category renamed to Smallswords.
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Close and Back buttons added to tutorial.
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A few new random descriptions added.
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A few clarifying changes made to the DLC page.
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Item cards on the view all parts button are now bigger, to more easily see the parts you're viewing.
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Polearms are no longer visible on the title screen.
1.08
Content update.
1.06
Content and feature update.
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Added all items to the make a new item buttons at the bottom. For example: Before if you wanted to make a greatsword, you had to make a new longsword and tap swap item. Now, you can do that, or you can choose greatsword directly from the list.
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Equipment cards format changed. Now have more room for description and stats. (By popular demand!)
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Added four more mace/flail designs.
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Added one new hammer design.
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Moved greataxe down on creation page. Should no longer crowd the item name field.
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Added additional DLC pack groupings. There is now one for swords, daggers, maces, and hammers (and more to come!). Note: Purchasing Pack A with Sword 1 in it, will also reduce the cost of Pack B with Sword 1 and visa versa. Purchasing Sword 1 individually will reduce the cost of both Packs A & B.
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Removed a stray bit of parchment from the top of the DLC page.
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Files downloaded as .png have extra padding around the image.
Files downloaded as .png should now download correctly cropped.
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Visual glitch on item to JPG download. Lines going over the logo.
Lines no longer go over the logo.
1.05
Small update by user request.
1.04
Instant Armory is LIVE on Android and iOS!
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Added dice roller.
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Added stat and description editor from main page.
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Added 'autosave'.
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Removed 'save' button and changed 'load' button to 'inventory'.
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Finalized six hidden coins.
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Added dice and stats from Inventory page.
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Added additional content, including Axes and non-FPO artwork for flails!
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Added the gradient color picker. Can be turned on in options.
BETA 1.02
To try out Instant Armory and join the beta test group, email
us@trapstreetstudios.com with the subject line 'Beta Testing'.
Current beta build.
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Added a one color shield background. Originally I thought the two color ones could just be colored the same color, but ultimately, this doesn't work for coloring book mode, so added a solid background.
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Added precise color mode. This is in options and allows you to pick colors and shades between the standard blocks.
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Hooked DLC up to iOS app store. (Not yet hooked up to Google store.) (Still doesn't charge real $$s in beta.)
BETA 1.01
To try out Instant Armory and join the beta test group, email
us@trapstreetstudios.com with the subject line 'Beta Testing'.
Initial documented beta build.
There have been a number of beta and alpha builds prior to this one, but have not been recording changes on this page.
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Equipment maker, including part and color pickers. Includes swords/greatswords, daggers/shortswords, potions, shields, maces/flails (chain is currently placeholder art), warhammers/mauls. More coming soon.
Part overview page added to see all parts at once so you can eliminate scrolling.
Tools to randomize parts, name, and colors.
Art export capability, allowing to download a JPG, PNG, or equipment card formats.
Autosave functionality.
Dice roller. Each piece of equipment starts with standard D&D5e dice stats.
FUTURE: Add option to switch to Pathfinder or Battlehewn dicesets. Others?
Tools to randomize parts, name, and colors.
DLC to unlock features and content. Not yet plugged into the store.
6 coins hidden around the app to purchase DLC.
Description/Stats page. Can generate random description and mirror D&D5e stats used on dice.
Coloring book mode added as DLC that allows art to be printed as pure black and white.
Intuitive tutorial.
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